You can get there easily by using the steps above to warp to World 4-1. To do so, you will need to make your way through the game to World 4-2. Jump through the exit pipe, run to the right and touch the block to end the level.You can also warp to Worlds 6, 7, and 8. Crouching and jumping beneath the remaining bricks will clear the path to the exit. Throw the shell between the two pillars, which causes the lower tier of bricks blocking the exit to break. The pipe located to your right is the exit. Fly as high as you can into the hole directly above you, revealing extra ground above your head. Run forward, shell in hand, until the meter on the bottom of the screen is full and you come across a pillar of four bricks. If it wanders off, or you accidentally kick the shell away, run back toward the beginning of the level and return so the Koopa respawns. Step on his head and grab the shell before it has a chance to run off. Return to the green Koopa you defeated previously on your way to the Super Leaf. Exit the room when you're ready to move on. However, you can leave the pipe and re-enter the room to get the Super Leaf as Super Mario. If you're a small version of Mario, you'll only get a mushroom here. Hit the question mark block to reveal the power-up.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |